Welcome to the homepage of the JerHammer RPG System for Grimdark roleplaying games.

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Browse all Conditions.

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Browse all Inventions.

Browse all Purity Seals.

Browse all Runes.

Browse all Spells.

Browse all Prayers.

Browse all Talents.

Browse all Weapons.

The objectives of this system are:

  • The game can be played both with miniatures on a map, or entirely with theatre-of-the-mind.
  • Magick is rare, difficult, dangerous, and feared.
  • Combat is quick, deadly, dynamic, and full of tactical choices.
  • A character’s skill is more important than luck of the dice.
  • The system favors complexity once (at character creation) rather than repeatedly during combat (e.g., in looking up modifiers to combat rolls).
  • Allow a very quick and intuitive way of gauging the degree of success.
  • Achieve a better balance between starting characters and existing characters. Even starting characters must be able to contribute to a veteran group.