Ward
In a dance of mystic energies, a shield of protection forms, a sanctuary against the ravages of the mundane world.
Ward |
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Lore: Light |
CN: 3 |
Type: Enchantment |
Duration: rounds |
Range: Self |
Effect: Gain Ward (4+) (= 50% mischance) against nonmagical attacks |
The caster gains a protective ward (4+) that grants a 50% mischance against nonmagical attacks.