Sailor
Career attributes: S, T, WP
Career skills: Unarmed Combat, Weapon Offense, Throwing Weapons, Blackpowder Weapons, Athletics, Endurance, Spot, Nature, Courage, Deception
Trappings: Bucket, Fishing Rod and Bait, Leather Leggings
Level 1 (income: Squalid)
Talents | Short Description |
---|---|
Entangling strike | Entangle when hitting |
Climb | Advantage on climbing |
Consume alcohol | Advantage when consuming alcohol |
Gossip | Gain 1 rumour/session |
Iron stomach | Advantage vs ingested poisons/diseases |
Sail | Can use ships |
Sturdy traveler | Advantage on travel endurance |
Swim | Can swim |
Use rope | Advantage when using ropes |
Level 2 (income: Poor)
Talents | Short Description |
---|---|
Bar brawler | +1d6 dam on unarmed/knuckles |
Brutal strike | Add S to dam, opponent gains advantage to hit |
Drunken fighter | Opponents gain disadvantage |
Grappler | Advantage when grappling |
Iron Jaw | Ignore 1 stun condition |
Stunning strike | 1 fortune to add stun to damage |
Tough as nails | Endurance test to stay conscious at 0 stun |
Liar | Advantage when lying |
Lore (Geography) | Deep knowledge on subject |
Lore (Riverways) | Deep knowledge on subject |
Level 3 (income: Poor)
Talents | Short Description |
---|---|
Armbreaker | Opposed S test to break arm |
Diehard | +3 HP |
Knockout strike | Advantage to dam with impact weapons |
Push away | Push when hitting with impact weapon |
Untiring | Ignore 1 fatigue condition |
Drive | Can drive land vehicles |
Gold fever | Advantage to spot precious items |
Level 4 (income: Normal)
Talents | Short Description |
---|---|
Powerful strike | -1 to hit, +1d6 damage |
Robust | +1 impact reduction |
Trip | Trip when hitting |
Lucky | Recover 1 extra fortune |
Elusive | Hide your trail |
Fast healer | Heal +1HP/night |
Lore (Shipbuilding) | Deep knowledge on subject |