Hedge Witch
Career attributes: Int, WP, Fel
Career skills: Unarmed Combat, Sleight of Hand, Stealth, Spot, Intuition, Nature, Medicine, Language Magick, Deception, Persuasion
Trappings: 1d10 Lucky Charms, Quarterstaff, Backpack
Level 1 (income: Squalid)
Talents | Short Description |
---|---|
Brewing (I) | Can brew potions |
Herbalism (I) | Can gather herbs |
Poisoner (I) | Can create poisons |
Arcane Magick I | Can cast level 1 arcane spells, all lores |
Second sight | Sense magick |
Animal affinity | Animals do simple things |
Cauterize | Turn bleeding into wounds |
Hide in nature | Advantage on stealth in nature |
Lore (Herbs) | Deep knowledge on subject |
Lore (Folklore) | Deep knowledge on subject |
Level 2 (income: Squalid)
Talents | Short Description |
---|---|
Brewing (II) | Can brew potions |
Herbalism (II) | Can gather herbs |
Poisoner (II) | Can create poisons |
Arcane Magick II | Can cast level 2 arcane spells, half lores |
Iron stomach | Advantage vs ingested poisons/diseases |
Liar | Advantage when lying |
Lore (Local) | Deep knowledge on subject |
Stitch up | Advantage to remove bleeding |
Level 3 (income: Poor)
Talents | Short Description |
---|---|
Brewing (III) | Can brew potions |
Herbalism (III) | Can gather herbs |
Poisoner (III) | Can create poisons |
Arcane Magick III | Can cast level 3 arcane spells, quadrant lores |
Counterspell | May defend against spells |
Dissipate channeling | May build down channeling |
Hidden spell | No sound/gestures on one spell |
Animal training | Can train animals |
Elusive | Hide your trail |
First aid | Medicine test and full round to heal 1 HP |
Hunter | Provide food when outdoors |
Lore (Genealogy) | Deep knowledge on subject |
Lore (Magick) | Deep knowledge on subject |
Lore (Spirits) | Deep knowledge on subject |
Set traps | Can set traps |
Unseen move | Hiding is a free action |
Level 4 (income: Poor)
Talents | Short Description |
---|---|
Brewing (IV) | Can brew potions |
Herbalism (IV) | Can gather herbs |
Poisoner (IV) | Can create poisons |
Arcane Magick IV | Can cast level 4 arcane spells, 1 lore |
Camouflage | May hide a group of characters |
Surgeon | Medicine test and 1 hour to heal 1 HP/day |
Track | Can track |