Houndmaster
Career attributes: BS, P, Fel
Career skills: Unarmed Combat, Weapon Offense, Bows, Crossbows, Endurance, Stealth, Spot, Intuition, Nature, Leadership
Trappings: Short sword, hound, lantern
Level 1 (income: Poor)
Talents | Short Description |
---|---|
Alertness | Cannot be surprised |
Bar brawler | +1d6 dam on unarmed/knuckles |
Brutal strike | Add S to dam, opponent gains advantage to hit |
Diehard | +3 HP |
Iron Jaw | Ignore 1 stun condition |
Animal affinity | Animals do simple things |
Animal training | Can train animals |
Track | Can track |
Level 2 (income: Poor)
Talents | Short Description |
---|---|
Accurate shot | +1 dam with that ranged weapon |
Disarming strike | Opposed test to disarm |
Mobility | Ignore difficult terrain |
Briber | Advantage on bribe |
Courage | Advantage to resist fear/torture |
Hunter | Provide food when outdoors |
Interrogate | Advantage on interrogation/torture |
Menacing | Advantage on intimidation |
Level 3 (income: Normal)
Talents | Short Description |
---|---|
Clever shot | Cover penalties reduced |
Execute | +3d6 dam to prone/restrained opponent |
Terrain master | Create cover, (dis)advantageous/difficult terrain |
Unbleeding | Ignore 1 bleeding condition |
Commanding presence | Advantage on Fel to lower status |
Gossip | Gain 1 rumour/session |
Ride | Ride horses |
Sturdy traveler | Advantage on travel endurance |
Level 4 (income: Normal)
Talents | Short Description |
---|---|
Bleeding strike | 1 fortune to add bleeding to damage |
Defend mount | Force to attack you instead of mount |
Improved initiative | Advantage to initiative |
Weapon specialization | +1 dam with that melee weapon |
Discern lies | Advantage to detect lies/counterfeit |
Fast movement | Movement +1 (+10m outdoors, +5m indoors) |
Investigative | Gain clues |
Set traps | Can set traps |